![]() ![]() "I think in the future that every triple-A title is going to want to have some sort of tech like this. "This is just the tip of the iceberg," said Thomas. Thomas expects the proprietary technology to be evolve in the future and is hopeful it will be implemented in other games from 2K Games, which also publishes the "MLB 2K," ''NHL 2K" and "WWE 2K" series, as well as the "BioShock" and "Borderlands" first-person shooter franchises. Prisoner’s death sparks calls to divert more short-term stays from Connecticut’s prisons.How long should you wait to meet a dating app match?.As COVID omicron variant concerns grow, Lamont tells CT residents to be ‘vigilant’.After many closures, these stores are opening at Stamford Town Center.State police: Troopers hospitalized after fight with pedestrian on Merritt.New Haven cop first to be banned from force under 2020 police accountability law.Lawsuit: Female detective claims Wilton retaliated after her gender discrimination complaint.He also noted that while the system can scan female faces, the game - like the basketball league - doesn't include female bodies. The combination of these techniques will give you a really solid-looking image of yourself."įor privacy-minded players who don't want their console capturing a map of their face or those without a PS4 or Kinect camera, Thomas said they'll still be able to create players from scratch using the game's customization system, as in past editions of the series. Because we're referencing real people, it only allows you to create human-looking players. "You used to be able to pull and tug players' faces and create crazy noses and stuff. "That means there can't be any more alien players," said Thomas. The available modifications are based on Visual Concept's own library of facial features of actual NBA and Euroleague players. When demonstrated for The Associated Press with a PS4 camera and console, the process required two attempts to generate an accurate hairless model, which was then further detailed with skin textures, hair and eye color. The face mapping marks the latest effort by a game creator to add virtual representations of players in a game, following similar endeavors, like EA Sports crafting virtual athletes based on still images of players' faces, and developer Rare harnessing Microsoft's Kinect camera to fashion cartoony avatars for its motion-detecting title "Kinect Sports Rivals." That just shows how much math and things are required to compute these points in 3D space, then construct a model that looks like you." "But if you think of things in milliseconds like you do when you make games, with the computer processing power inside that box, three minutes is like an eternity. "That doesn't sound like a lot of time," said Thomas. The process requires a well-lit room and takes about three minutes. It then renders photorealistic 3D models on screen that can be tweaked and placed onto the bodies of virtual players in the game's career and online modes. The technology utilizes the stereoscopic cameras for Sony's PS4 and Microsoft's Xbox One consoles to amass several angles of gamers' faces. "We've been talking about doing this for a number of years, but it really wasn't possible until we knew the processing power of the next-gen machines. "It's all done using the processing power of the next-gen systems," said Jeff Thomas, vice president of sports development at "NBA 2K" developer Visual Concepts. (AP Photo/Damian Dovarganes) Show More Show Less The NBA 2k15 upcoming basketball simulation video game developed by Visual Concepts and published by 2K Sports releases Oct. 16, 2014, 2K Sports Vice President Sports Development, Jeffrey Thomas, talks about his company, 2K Sports' 3D face-capturing technology that processes a scanned face in real-time, with the help of a stereoscopic camera attached to a Sony PS4 video console during a demonstration, in Los Angeles. (AP Photo/Richard Vogel) Show More Show Less 2 of3 16, 2014, 2K Sports Vice President Sports Development, Jeffrey Thomas, looks at a 3D model of his face build by his company, 2K Sports' 3D face-capturing technology, processed with the help of a stereoscopic camera attached to a Sony PS4 video console during a preview demonstration, in Los Angeles. ![]()
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